Tiled Integration Plugin

Home / Tile Sets / Classes / UTITileSet

UTITileSet

Description

This is the Tile Set asset that was imported from Tiled which contain a list of Tile Set Tiles and can only be modified from Tiled when importing or reimporting.

Extend Class

If you want to extend the class either via C++ or Blueprint, you can specify in the Plugin Settings what class the plugin should use, instead of the default one. Keep in mind that your class must be a child class from the original one you want to extend.

Note: Setting a new class override to be used by the plugin won’t be applied to previously imported assets, you will have to delete and import the already existing assets after the settings have been changed.

Functions

ForEachTile

C++Blueprint

Calls the given callback once per tile index within the Tile Set. The Tile Set Tile returned may be null.

Arguments

GetTile

C++Blueprint

Tries to get the Tile Set Tile stored in the specified index.

Arguments

Return

GetCustomProperties

C++Blueprint

Gets the Custom Properties of the Tile Set, where you can access all the individual properties stored for the Tile Set.

Return

OnCustomPropertiesLoaded (Overrideable)

C++Blueprint

Called when the Tile Map Custom Properties have been loaded.

Arguments

OnImported (Overrideable)

C++Blueprint

Called when the Tile Map has been imported by the plugin.