Tiled Integration Plugin

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UTITileSetTile

Description

This an individual Tile stored in a Tile Set that was imported from Tiled and can only be modified from Tiled when importing or reimporting.

Extend Class

If you want to extend the class either via C++ or Blueprint, you can specify in the Plugin Settings what class the plugin should use, instead of the default one. Keep in mind that your class must be a child class from the original one you want to extend.

Note: Setting a new class override to be used by the plugin won’t be applied to previously imported assets, you will have to delete and import the already existing assets after the settings have been changed.

Functions

HasCollision

C++Blueprint

Checks if the Tile has collision set up.

Return

GetCustomProperties

C++Blueprint

Gets the Custom Properties of the Tile, where you can access all the individual properties stored for the Tile.

Return

GetUserData

C++Blueprint

Gets the User Data name of the Tile (can be specified in the Custom Properties.

Return

GetTileSet

C++Blueprint

Gets the Tile Set that contains this Tile.

Return

GetTileSetIndex

C++Blueprint

Gets the Tile Set Index used by this Tile.

Return

GetSize

C++Blueprint

Gets the Tile size (in pixels).

Return

IsValid

C++Blueprint

Checks if the Tile has a Tile Set and Tile Set Index assigned correctly.

Return

IsAnimated

C++Blueprint

Checks if the Tile has animation set up.

Return

GetFlipbook

C++Blueprint

Gets the Tile animation flipbook.

Return

GetOpacity

C++Blueprint

Gets the opacity of this Tile specified in the Custom Properties.

Return

GetGroupID

C++Blueprint

Gets the Group ID specified in the Custom Properties.

Return

OnCustomPropertiesLoaded (Overrideable)

C++Blueprint

Called when the Custom Properties have been loaded.

Arguments

OnImported (Overrideable)

C++Blueprint

Called when the Tile has been imported by the plugin.