Tiled Integration Plugin

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UTITileMapTile

Description

This is a individual Tile stored in a Tile Map asset that was imported from Tiled and can only be modified from Tiled when importing or reimporting.

Extend Class

If you want to extend the class either via C++ or Blueprint, you can specify in the Plugin Settings what class the plugin should use, instead of the default one. Keep in mind that your class must be a child class from the original one you want to extend.

Note: Setting a new class override to be used by the plugin won’t be applied to previously imported assets, you will have to delete and import the already existing assets after the settings have been changed.

Functions

GetCustomProperties

C++Blueprint

Gets the Custom Properties of the Tile, where you can access all the individual properties stored for the Tile.

Return

GetTileSet

C++Blueprint

Gets the Tile Set used by this Tile.

Return

GetTileSetIndex

C++Blueprint

Gets the Tile Set Index used by this Tile.

Return

GetGroupID

C++Blueprint

Gets the Group ID specified in the Tile Set Tile.

Return

GetTileSetTile

C++Blueprint

Gets the Tile Set Tile used by this Tile.

Return

GetLayer

C++Blueprint

Gets the Tile Layer that contains this Tile.

Return

GetTileMap

C++Blueprint

Gets the Tile Map that contains this Tile.

Return

GetCoordinates

C++Blueprint

Gets the coordinates of this Tile within the Tile Map.

Return

GetElevation

C++Blueprint

Gets the elevation of the owning Tile Layer

Return

OnCustomPropertiesLoaded (Overrideable)

C++Blueprint

Called when the Custom Properties have been loaded.

Arguments

OnImported (Overrideable)

C++Blueprint

Called when the Tile has been imported by the plugin.